Wednesday, 23 October 2013

Premier Pro - RGB Colours

RGB Parade

Vectorscope
The RGB Parade scope shows waveforms representing the levels of red, green and blue channels in each shot. This scope is useful for looking at the distribution of the colour components in a clip. The level of each colour is measured using a scale of 1 - 100.
YC Waveform





Vectorscope shows the video's chrominance information. Saturation is measured from the centre of the chart outwards. The particular hue determines the direction (angle of the pattern).






The YC Waveform displays a graph showing the signal intensity in the video clip. The horizontal axis corresponds to the video image and the vertical intensity is the signal intensity in units called IRE (Institute of Radio Engineers).

Point Break Chase - Sounds FX Edit



(I exported my file on Premier Pro by going to File - Export - Media and changed the format to H.264 and the preset to Youtube HD 1080p 23.976)

For this project we were given a sequence from the film Point Break, and we were given the sounds effects that we had to put onto Premier so we could edit the sound with the film sequence. You can create a sequence by dragging the clip to the New Item  button at the bottom of the project panel.
I think that overall my sound clip went well because all of the sounds worked with the parts of the film so it looked realistic - for example the splash worked when the man ran through the paddling pool so it looked real. It could be improved by using better, more high quality sounds that I've found myself - this will improve it greatly. I am most pleased with the way I managed to combine more than one sound at once and how I adjusted the sounds, for example increasing the sound of the running as it got closer to the screen and vice versa whilst having the song playing in the background at an audible level (but not overpoweringly loud) and also having panting from the people chasing.



Monday, 21 October 2013

Napoleon Dynamite Sequence

The challenge of this project was to recreate a scene from 'Napoleon Dynamite' and to edit the cuts together with Adobe Premier Pro.


To start with we went through a storyboarding process, where we had boxes and were required to sketch out the different shots and comment on the angles and the directions of the characters as they moved across the shot. I think that the sketches went well because they were accurate and proportional, but I could've improved them by adding colour.

I enjoyed working in a small team because it gave us all the chance to take part, but we still had each other for help so if I needed help there was someone else for guidance. One of the problems of filming was following the rules, for example the 180 degree rule, because we had to think carefully about the positioning of each shot so the viewer wasn't disorientated. If we were shooting again I would make only one person the cameraman so there was no confusion as to who is shooting which scene.




I organised my clips in order from Clip 18 to Clip 1, and they are in order of the way they went together to create the short film so I can drop them in easily and efficiently. The bloopers were at the bottom to add at the end.

Saturday, 19 October 2013

Film/Screen/Television ♡

I learnt some key terms that people definitely need to know if they want to work in filming!..

·         Continuity editing

Editing that creates action that flows smoothly across shots and scenes without jarring visual inconsistencies and establishes a sense of story for the viewer. The point of continuity editing aims to present a scene where the editing is ‘invisible’ (not consciously noticed by the viewer/audience) so the viewer is never distracted by confusing jumps between shots or a change in the spatial lay-out of the scene.


·         180° degree rule

Part of the continuity system is the 180° degree rule, which is that the camera must stay on only one side of the actions and objects in a scene. This creates an invisible line, known as the 180° degree line or axis of action, which runs through the space of the scene. The camera can shoot from any position within one side of that line, but it may never cross it. This rule ensures that the shot will have consistent spatial relations and screen directions so the viewer will not get confused.


·         Eye-line match

An eye-line match is a technique used to keep the spatial continuity of the shot and it makes the cut less noticeable. EG, in an eye-line match, shot A shows a character looking off-screen and shot B shows what the character is looking at. The character's gaze is directed precisely so that it matches the spatial lay-out established in earlier shots. This matching keeps the spatial relations among characters and objects consistent from one shot to the next. At the same time, the eye-line match makes the cut slightly smoother, since the viewer expects the cut and is anticipating what the next shot will show.


·         Match-on-action

A match-on-action cut takes place when a shot is cut during the same scene, changing the perspective of the audiences’ view, but the scene remains smooth and flows without disruption. A successful match-on-action would mean that the viewer would not consciously notice the cuts. An example of match-on-action could be a shot of a man walking towards a door and beginning to open it, then a cut to the opposite side of the door where you see the scene continue, however from a different perspective (you don’t notice they are two separate shots because the flow of the scene remains).

Friday, 11 October 2013

D-Day with Mobas ♡

Ranked as the UK's top agencies, award-winning design company Mobas is based in Cambridge and works with integrated digital design, public relations and branding - and we got a chance to work with them.


Mobas website

Yesterday, we had a D-Day with Mobas. Basically, we came into small groups to take part in a social media campaign, inspired by real briefs from Mobas.

Our brief was to design a fashion store, and we had to create a social media campaign to promote the company. Mobas provided templates of iPads, iPhones and computer desktops to plan out our social media advertisements and we got to present our ideas in front of the other groups.

I learnt that presenting in front of people is not as hard as I had thought, and it was a good chance to work in a team setting with a deadline (that we hit on time). I also learnt a lot about the digital industry yesterday. I learnt about the wide variety of choices within the digital media industry: Brand, Planning and Strategy, Digital and Design. I know that in the future I would like to work as a part of an agency in the start of my career to meet people and make contacts.

If I had to do anything differently, I would have spoken more during the presentation, and went into more detail about the concept of promoting our fashion company through social media.


Link:
http://www.mobas.com


 

Thursday, 3 October 2013

Media Diploma Induction ♡

I started my Media Diploma course and for the induction we used Photoshop and the WACOM graphics tablets. We had to attempt a self portrait and had to upload them on Flickr - it took around 4 and a half hours.



Me.